This is a modification of the default KABQ. The main goal was to remove runway 17-35 that was closed in 2012. This also updates taxiway names and lighting. There are no custom buildings, so terminal is still too tall and the tower is the wrong shape. My blender skills have not progressed enough yet to replace these. Some buildings were replaced with stock models to better represent reality.
Features:
- Removal of 17-35
- Correct taxiway names
- Taxiway lights now properly aligned and center line lights only where they exist
- Taxiway signs match the inventory section of the airport master plan and my own pictures
- The area around the end of runway 12 is updated to match reality
- Gates properly numbered
- Each FBO has its own parking identifier
- North Parking - Kirtland Air Force Base
- Northwest Parking - Cutter Aviation
- South Parking - Atlantic Aviation
- West Parking - Del Sol Aviation
- Southwest Parking - Cargo Ramp
- Some of the water polygons around town have been updated to reflect reality (not completely inclusive)
To install, just unzip the unmlobo-kabq folder into your community folder.
Version 1.1 is for SU5 compatibility and changing the Atlantic hangar to a generic model.
Version 1.2 is for SU6 compatibility, added some custom taxiway ground markings, connected the Atlantic ramp to the rest of the taxiways, fixed the slope of runway 3-21, and did some other minor clean up.
Version 1.3 is for SU8 compatibility and artwork updates. Used the 2020 orthophotography to replace the generic textures where Runway 17/35 was removed. Cleaned up some rogue taxiway lights. Removed traffic from some areas where it shouldn't be. Added a custom compass rose at the end of Runway 3. Added Taxiway E rehab project.
Version 1.4 is for SU10 compatiblity and artwork updates. Added Amazon Cargo Ramp. Added Taxiway G1 relocation. Removed Taxiways E10 & E11.
Version 1.5 Complied for SU11. Added a helipad where I have seen helicopters at Cutter Aviation. Tried out vector placement for some fences.
Version 2.0 Compiled using latest SDK. Added simple custom models for the terminal, Cutter FBO, and the Eclipse building at the end of runway 8. These models are very simple and have some texture issues in places. They are definately not payware quality, but look a little better than the default buildings. I hope to replace these with higher quality models at I continue to learn the process.
2 months ago
midcon07
3 months ago
a1823278
7 months ago
poussin52
9 months ago
Kilio
My home town. Thank you!
1 years ago
Kilio
Thanks for this! I got my PPL at this airport, and it holds a special place for me.
2 years ago
Malex
Very nice; thanks!
2 years ago
PUA687
Nice, thank you.
2 years ago
fStopper
I'm begging ya to create custom buildings,gates and terminals. I have been waiting for a paid addin for 2 years almost for the sim. Absolutely nothing. You got this !!!!
2 years ago
GetClappedMr
Excellent travail merci beaucoup !!!
2 years ago
bricio
Really nice! Would love an update to the Aero Club/CAP hangar!
3 years ago
BurntToast
Great work, but download is still 1.0? Thanks!
3 years ago
I think I forgot to update the version number on the 1.1 update. Download is now the latest version, 1.2.
3 years ago
unmlobo
ModerateChop
Where can I find Ver. 1.1??
3 years ago
yufuru
Airport does NOT fully work with SU5, airport building models are seethrough.
3 years ago
I didn't have any issues on my machine, but I don't exactly have a high end machine. I have updated the scenery using the latest patch, so it should be fully SU5 compatible now.
3 years ago
unmlobo
FinniganH
I had a memorable PilotEdge flight landing visual at evening where I landed on 17 and I got an *earful* from the tower! Been waiting for an ABQ update ever since. Thanks!!!
3 years ago
DiscerningDM