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Aircraft Enhancements

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Duckworks DC-3 Improvement Mod

Improvement mod for the Aeroplane Heaven DC-3 included with any version of MSFS. This project aims to provide a more realistic experience when flying the legendary Douglas DC-3 in MSFS. Current improvements (work in progress) : reworked flight model replaced windshield windows detail map, with more accurate...

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Improvement mod for the Aeroplane Heaven DC-3 included with any version of MSFS.


This project aims to provide a more realistic experience when flying the legendary Douglas DC-3 in MSFS.

Current improvements (work in progress) :
  • reworked flight model
  • replaced windshield windows detail map, with more accurate and high res textures
  • engine and flight model adjustments, stability, and accuracy improvements
  • default camera position adjusted to a more usable position for most setups
  • instrument views reworked with five more added for a total of ten (list available under notes at the bottom of this page)
  • fuel consumption adjusted to better fit real-world numbers
  • custom engine start-up logic
  • manual supercharger control
  • carb heat indications fixed
  • oil temperature and pressure reworked
  • auxiliary tank fix (for the enhanced version, they are fine in the default)
  • cockpit quickviews fix
  • adds a heat blur effect to the engine exhaust
  • fuel booster pump sound events corrected
  • initial external lights rework (credit to @Delta2k5)
  • PR, DE, JP, ES, and IT localization fixes (by LincolnCFCruz, St54Kevin, cubna4, nataliacd1972 )
  • ... plus some minor tweaks and fixes with more to come in the future.

Installation :

Copy or extract the content of the archive to your community folder.

Drop by the Duckworks discord for further assistance, and bug or testing reports. If you wish to have a version with a specific feature removed, also feel free to ask on discord, where you can also grab more previous releases. 

 

*Notes:
Custom instrument views:

1 - Pilot Panel
2 - Middle Panel
3 - Copilot Panel
4 - Pedestal
5 - Under Pedestal
6 - Overhead
7 - Sperry Pilot / GPS console
8 - Cowlings / Hydr Pressure
9 - Hydraulic Levers
10- Cabin

Check out this check-list from simchanneldeluxe.

Details
Съвместимост
Sim Update 11
Категория
Aircraft Enhancements
Първоначална версия
November 15, 2022
Последна актуализация
3 hour(s) ago — 0.2.3

Version

0.2.3

Размер на файла

10.50 MB

Downloads

26,412

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Още качвания от Imenes

Информация за файла

Абонати
538
Рейтинг
4.93/5.0 — Превъзходно!
Status
Все още не е изтеглено
Днешни изтегляния
261
Принадлежност
Douglas DC-3

Timeline

  • Актуализиран до версия 0.2.3

  • Актуализиран до версия 0.2.2

  • Актуализиран до версия 0.2.11

  • Актуализиран до версия 0.2.1

  • Актуализиран до версия 0.2.0

  • Актуализиран до версия 0.1.9

  • Initial File Release

Превъзходно!
Въз основа на 58 оценки
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3
тъжен
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3
ядосан
😮
1
шокиран
🙏
78
благодарност
😂
1
развеселен
😍
65
влюбени

Разрешения

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© Imenes - All rights reserved. Всяко повторно качване или разпространение на този файл без предварителното писмено съгласие на автора е забранено. Този Flight Simulator 2020 Mod е създаден от Imenes and shared in Aircraft » Aircraft Enhancements за Microsoft Flight Simulator.


355 Коментари

No Update Today ?😩

Thanks for the supercharger behaviour update. At least you can adjust the blower from now.

As for the 0.2.2, am I the only person who feels that throttle is increasing/decreasing too fast? Precise throttle control is very difficult in this version.

It is a fantastic mod for sure, although I have to admit I do not have a clue what is meant you have to do if using external controls, which I am.

So I am happy to use one of the older versions, it's still a big improvement.

Will there ever be a version where people can still benefit from all the improvements but still be able to use their external controls without having to know anything about computer code?

What an amazing mod! Your work has really turned the promising but lackluster DC3 into a plane which is fun to fly. Incredible how you guys are fixing things and adding new features on a nearly daily basis.

And since AH have made it clear that this is a "free plane" for which we had to pay nothing, I'm more than happy to support your efforts via Paypal. 😊

great modification, how can i switch to standard navigation system, without garmin 530

image

ber123

2 day(s) ago / Благодарности от Imenes

This is sóóó good.

You've really got the superchargers to work!

Thank you so much.

I would really like to buy you a cup of coffee, or more.

I'm looking foreward to working mixture and cowl flaps.

I'm sure you can fix them.

Thanks again.

Care to elaborate on the Superchargers?

Single Stage? Dual?

If Dual, Is stage 1 Dependant on Altitude?

Thanks

I'm not sure if it's a problem with the GNS530 mod or the default plane or what, but I noticed that the AP is a little weird on the modernized version. It refuses to climb faster than 1200fpm. It also suddenly pitches down if you take all the power out. And it's extremely touchy while following an ILS approach. Any large changes in power knock it off the GS. Any thoughts on the subject? Absolutely loving your mod.

Hi...

I wonder when will be version 100? Almost daily update, how much more is needed for the final version? Looks like we're flying a non-working DC-3. Still, I'll give it 4 stars. I'll give 5 stars when it's finished. You know what, instead of flying calmly in the simulator, I have to wonder and inquire all the time, which to the add-ons causes some bad reaction in flight!!! Uh....

image

The_Fly

4 day(s) ago / Благодарности от Imenes

This is crazy, it seems like you are updating this every second day or so. The work you guys are putting into this is crazy, thank you so much for this, keep it up! You made this plane so much more flyable and better

Thanks a lot for this enancement, great job! Would it be possible to disable the smoke effect, if starting the engine when fuel selector and/or or ignition button are in off position?

Question:

Is it possible to use your mod in combination with this mod:

https://de.flightsim.to/file/44195/microsoft-dc-3-realism-mod

or they interfere with each other?

Will you be adding back the starter energizer and flywheel meshing sounds that have been missing in the last couple of updates?

Hello, first of all thank you for the great mod, it also worked great until the last update. Since then I can no longer do the cold start according to the checklist, but only if I turn on the master battery in addition to the GPU or only with the master battery. after I uninstalled the mod, the cold start works again according to the checklist. This should not be a complaint about the great mod, I just noticed the problem.

best regards

Hello

This time, the last update is not available for me, the simulator don't accept the size of a folder... I stay with the version before, what a pity !.. Regards and many thanks/congratulations for your hard work.

The mod doesn't seem to work for me. It's the only addon in my community folder, it is loaded into the sim according to the package manager, but e.g. checklists still remain messed up.

to start, this is my favorite mod

EDIT2:

FIX IS FOUND - I was using my airbus throttle quadrant and if the engine starters are set to ON, it will also lock the mixture levers into place.

edit:

Welp, it's not duckworks causing the problems. anyone else have stuck mixture controls? I cant bring those back

However, newest in the newest verison 0.21 it seems I can no longer control fuel mixture. As well, when I turned the magnetos on, the engines tried to start on their own!

Very odd - wasnt having any issues like this in 0.20; I will go back a version for now.

Thanks again for the mod

image

fuzz1

7 day(s) ago / Благодарности от Imenes

V2.1 works great for me, thanks for your constant improvements. The new smoke effect is really nice. The timing of the prop animations are a little ahead of the engine start sounds but I suspect you will be tackling this in due course. Keep up the great work!

Version 0.2.1 prevents the implementation of the PMS50 GTN750 into the 530/430 bezels. It is OK and allowed in v0.2.0

The Autopilot is broken. Does not follow flight plan on NAV, and instead goes the opposite direction, sometimes into the ground. Everything else is pretty good.

Edit: Most of my comment is now irrelevant. Changed from 4-5 stars, for Imenes' effort on the project




Roadmap
Тези елементи в момента са в списъка и ще бъдат обработени скоро!
Backlog
Предложения, грешки и идеи за бъдещето.

  • Version 0.2.3 December 10, 2022

    - flaps reconfigured to 5 positions (0, 1/4, 1/2, 3/4, 4/4), using a flap decrease or increase hotkeys will now extend or retract the flaps by one notch

    - flight model revision two, second more comprehensive rework of the flight model including CG, flaps, ground effect, controls curves/elasticity, geometrical parameters, ground crosswind effect,... (collab with CCM)

    - default loadout changed to 50% fuel and only pilot and co-pilot weights for the payload

    - ATC and model-matching nomenclature fixes

    - gear down warning adjusted to below 17 inhg MP

    - blower inop. placard was removed and replaced with avoid known icing conditions

  • Version 0.2.2 December 06, 2022

    Changelog:

    - initial manual supercharger control implementation * if you use external software for your throttle control read the notes below

    - Italian language corrections (credit cubn4)

    Notes:

    - If you use external software for your throttle(s) axis control use the following lvars; DUCKWORKS_THROTTLE1_SET (0.000 - 1.000), DUCKWORKS_THROTTLE2_SET (0.000 - 1.000) or switch to in-game controls settings for any throttle axes. With FSUIPC specifically, make sure you unassign any throttle axis you use with the DC-3 profile and click reset on the calibration tab for all throttle axes.

    - If you experience any bugs with the new system please report here or on discord and downgrade to the previous version. More previous and additional versions are available on the duckworks discord linked at the bottom of the mod description.

  • Version 0.2.11 December 04, 2022

    Small bugfix patch version:

    - the starter energizer and mesh sounds will now play as long as there is power provided to the main bus (this should fix the no sound for starter events for people using the unrealistic no-battery startup procedure)

    - removed livery-specific panel.cfg entries (this should fix the PMS750 mod not working for some liveries)

  • Version 0.2.1 November 30, 2022

    Changelog:

    - initial persistency implementation. Cowl flaps, cowl flap switches, side cockpit windows, cockpit door, yoke hide, master ignition, and magnetos states will now save between flights * read notes

    - cowl flaps now change position gradually, and stay open if left so with no hydraulic pressure * read notes

    - hand-pumped hydraulic pressure will now slowly leak away

    - default code cleanup (removed superfluous master avionics switch on or off spam)

    - reworked engine startup smoke *see notes

    Notes:

    - With persistence, I had to create a layer around the MASTER IGNITION and MAGNETOS switches. If you use hardware to interface with the switches above use the following local variables: Duckworks_Master_Ignition (0/1), Duckworks_Switch_Magneto_1 (0/1/2/3), Duckworks_Switch_Magneto_2 (0/1/2/3), or revert to the previous version, until I make persistence an option.

    - The flap animations will not be smooth, and the new smoke effects will not be visible on some liveries if they overwrite the external XML. If you are a livery maker or use a livery that you want to see the new features with, visit our discord for instructions on how to do so.

  • Version 0.2.0 November 27, 2022

    - OAT gauge accuracy corrected

    - cockpit door can now be opened or closed with interaction

    - starter switches sound events fix

    - nosecone rivets normal map cleanup (the area is still problematic, but the broken unwarp should be slightly less noticeable, this will later be fixed properly with a decal)

    - corrected Spanish translations (credit nataliacd1972)

  • Version 0.1.9 November 25, 2022

    - hydraulic indications are now affected by the blue pump selector lever position (collab with dk1000)

    - the amount of cargo displayed in the back of the cargo version now dynamically changes depending on the amount of payload (pilot, copilot, and fuel weights excluded)

    - side window positions can now be controlled incrementally

    - carb heat levers can now be controlled incrementally

    - added a click spot to the captain side foldable armrest itself

    - GotFriends sound.xml compatibility fixes (removed landing gear horn and scaping)

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